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100 Thieves vs Anteiku · ROG JOURNEY Autumn 2026 ·

100 Thieves 100–13 Anteiku · Ancient

100 Thieves won Ancient 100–13.

100 Thieves won 4 of 4 rounds on CT and 9 of 12 on T.

Anteiku won 3 of 12 rounds on CT and 0 of 4 on T.

poiii had the best rating on the map, 1.75, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
100 Thieves 100 4/4 9/12 2/2
Anteiku 13 3/12 0/4 0/2

100 Thieves

Player K D A +/− ADR KAST HS% Swing Rating
poiii 19 9 5 +10 110.4 93.8% 36.8% +7.4% 1.75
dev1ce 14 6 2 +8 76.1 87.5% 28.6% +2.2% 1.29
sirah 12 5 6 +7 83.3 87.5% 66.7% +3.3% 1.40
rain 11 9 4 +2 70.9 81.3% 54.5% -0.5% 1.03
Gizmy 8 7 8 +1 74.8 81.3% 62.5% +1.9% 1.08

Anteiku

Player K D A +/− ADR KAST HS% Swing Rating
Freq 11 10 2 +1 72.3 75.0% 54.5% +3.8% 1.53
madarajin 9 13 2 -4 69.3 56.3% 44.4% -2.4% 0.97
Olicsa 6 11 1 -5 56.6 68.8% 50.0% -2.1% 0.88
Bodik 5 15 2 -10 51.9 43.8% 80.0% -6.4% 0.54
impulse55 5 15 4 -10 47.9 56.3% 20.0% -7.2% 0.52

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer