Subtick

100 Thieves vs HEROIC · Stake Pulse Beat II ·

100 Thieves 100–17 HEROIC · Ancient

100 Thieves won Ancient 100–17.

100 Thieves won 5 of 12 rounds on CT and 7 of 12 on T.

HEROIC won 5 of 12 rounds on CT and 7 of 12 on T.

MartinezSa had the best rating on the map, 1.43, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
100 Thieves 100 5/12 7/12 2/2
HEROIC 17 5/12 7/12 0/2

100 Thieves

Player K D A +/− ADR KAST HS% Swing Rating
sirah 30 20 9 +10 84.4 86.1% 43.3% +2.9% 1.39
poiii 28 24 6 +4 81.6 72.2% 60.7% +0.1% 1.17
dev1ce 25 20 11 +5 84.9 69.4% 20.0% -0.7% 1.15
rain 19 23 9 -4 69.1 69.4% 57.9% -0.2% 1.01
Gizmy 19 27 11 -8 56.8 69.4% 47.4% -1.8% 0.85

HEROIC

Player K D A +/− ADR KAST HS% Swing Rating
MartinezSa 30 23 6 +7 105.2 66.7% 30.0% +2.1% 1.43
Brollan 27 23 7 +4 80.4 77.8% 51.9% +0.7% 1.28
susp 23 24 6 -1 66.6 72.2% 65.2% -0.1% 1.09
nilo 17 25 6 -8 52.0 69.4% 58.8% -1.3% 0.88
Chr1zN 16 26 23 -10 58.6 83.3% 37.5% -3.0% 0.86

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win
  29. Round 29 T win Bomb exploded
  30. Round 30 CT win Counter-Terrorists win
  31. Round 31 CT win Bomb defused
  32. Round 32 T win Bomb exploded
  33. Round 33 CT win Counter-Terrorists win
  34. Round 34 CT win Bomb defused
  35. Round 35 CT win Counter-Terrorists win
  36. Round 36 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer