100 Thieves vs HEROIC · Stake Pulse Beat II ·
100 Thieves 100–4 HEROIC · Inferno
100 Thieves won Inferno 100–4.
100 Thieves won 3 of 5 rounds on CT and 1 of 12 on T.
HEROIC won 11 of 12 rounds on CT and 2 of 5 on T.
susp had the best rating on the map, 1.87, with 19 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| 100 Thieves | 100 | 3/5 | 1/12 | 0/2 |
| HEROIC | 4 | 11/12 | 2/5 | 2/2 |
100 Thieves
HEROIC
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| susp | 19 | 6 | 5 | +13 | 116.1 | 100.0% | 68.4% | +6.2% | 1.87 |
| nilo | 17 | 9 | 2 | +8 | 75.6 | 94.1% | 58.8% | +6.3% | 1.50 |
| Brollan | 16 | 8 | 10 | +8 | 95.6 | 100.0% | 43.8% | +2.9% | 1.57 |
| Chr1zN | 14 | 10 | 6 | +4 | 78.4 | 100.0% | 42.9% | +2.3% | 1.27 |
| MartinezSa | 9 | 9 | 6 | 0 | 87.3 | 88.2% | 33.3% | -1.1% | 1.06 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Time ran out
- Round 4 CT win Bomb defused
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Bomb defused
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Bomb defused
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer