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3DMAX vs EYEBALLERS · Logitech G Play Connect 2026 ·

3DMAX 3–19 EYEBALLERS · Ancient

EYEBALLERS won Ancient 19–3.

3DMAX won 6 of 12 rounds on CT and 6 of 12 on T.

EYEBALLERS won 6 of 12 rounds on CT and 6 of 12 on T.

KRIMZ had the best rating on the map, 1.56, with 35 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
3DMAX 3 6/12 6/12 1/2
EYEBALLERS 19 6/12 6/12 1/2

3DMAX

Player K D A +/− ADR KAST HS% Swing Rating
Lucky 28 21 4 +7 74.4 72.2% 42.9% +3.0% 1.33
Graviti 28 24 12 +4 99.8 77.8% 60.7% +0.6% 1.36
Misutaaa 27 23 11 +4 83.2 75.0% 59.3% +0.2% 1.21
Maka 26 24 11 +2 74.5 69.4% 30.8% +0.6% 1.18
Kursy 18 29 8 -11 58.4 63.9% 72.2% -3.0% 0.80

EYEBALLERS

Player K D A +/− ADR KAST HS% Swing Rating
KRIMZ 35 24 11 +11 110.7 80.6% 51.4% +4.0% 1.56
JW1 25 23 2 +2 70.6 69.4% 28.0% +0.3% 1.13
maxster 24 25 9 -1 71.9 63.9% 37.5% -0.6% 1.05
dex 20 28 8 -8 66.3 63.9% 45.0% -2.5% 0.86
Ro1f 16 26 6 -10 64.4 69.4% 75.0% -2.9% 0.79

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 CT win Bomb defused
  27. Round 27 T win Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 CT win Counter-Terrorists win
  30. Round 30 T win Terrorists win
  31. Round 31 CT win Counter-Terrorists win
  32. Round 32 T win Terrorists win
  33. Round 33 CT win Bomb defused
  34. Round 34 T win Terrorists win
  35. Round 35 CT win Counter-Terrorists win
  36. Round 36 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer