Abyssal vs Arcade · DFRAG Open Series 6 ·
Abyssal 16–14 Arcade · Inferno
Abyssal won Inferno 16–14.
Abyssal won 8 of 12 rounds on CT and 5 of 12 on T.
Arcade won 7 of 12 rounds on CT and 4 of 12 on T.
N1ghtraid had the best rating on the map, 1.56, with 33 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Abyssal | 16 | 8/12 | 5/12 | 1/2 |
| Arcade | 14 | 7/12 | 4/12 | 1/2 |
Abyssal
Arcade
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| N1ghtraid | 33 | 21 | 4 | +12 | 108.2 | 71.0% | 21.2% | +3.0% | 1.56 |
| Mechanical | 24 | 22 | 8 | +2 | 75.1 | 61.3% | 50.0% | +1.4% | 1.16 |
| Kras | 20 | 23 | 6 | -3 | 80.6 | 61.3% | 55.0% | -2.0% | 1.01 |
| 74lor | 18 | 23 | 10 | -5 | 59.8 | 58.1% | 50.0% | -2.6% | 1.02 |
| Winnieeeee | 7 | 25 | 5 | -18 | 29.8 | 45.2% | 57.1% | -6.1% | 0.33 |
Rounds
- Round 1 T win Terrorists win
- Round 2 CT win Time ran out
- Round 3 CT win Bomb defused
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Bomb exploded
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Bomb defused
- Round 16 CT win Time ran out
- Round 17 T win Bomb exploded
- Round 18 CT win Bomb defused
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 CT win Time ran out
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Bomb exploded
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Time ran out
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Bomb defused
- Round 31 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer