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Abyssal vs Ground Zero · DFRAG Open Series 6 ·

Abyssal 13–7 Ground Zero · Ancient

Abyssal won Ancient 13–7.

Abyssal won 6 of 8 rounds on CT and 7 of 12 on T.

Ground Zero won 5 of 12 rounds on CT and 2 of 8 on T.

blood had the best rating on the map, 1.99, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Abyssal 13 6/8 7/12 1/2
Ground Zero 7 5/12 2/8 1/2

Abyssal

Player K D A +/− ADR KAST HS% Swing Rating
blood 23 11 6 +12 146.5 75.0% 52.2% +8.7% 1.99
vinhy 17 13 4 +4 84.1 75.0% 52.9% +0.0% 1.32
foggers 17 16 3 +1 79.9 85.0% 35.3% +3.0% 1.36
dangeR 16 18 3 -2 80.1 70.0% 62.5% -1.3% 1.08
gump- 4 14 8 -10 28.7 70.0% 50.0% -3.1% 0.54

Ground Zero

Player K D A +/− ADR KAST HS% Swing Rating
sliimey 21 12 2 +9 110.2 85.0% 66.7% +3.6% 1.81
omichella 17 16 6 +1 93.4 70.0% 58.8% -4.8% 1.06
tucks 15 17 3 -2 79.0 55.0% 46.7% +0.9% 1.12
vision 9 16 6 -7 60.5 60.0% 66.7% -3.9% 0.80
hazr 9 17 4 -8 50.9 70.0% 66.7% -5.4% 0.64

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Bomb exploded
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Time ran out
  17. Round 17 CT win Bomb defused
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer