ALKA vs MEIA NOITE · ESL Challenger League Season 52 South America Cup 2 ·
ALKA 10–6 MEIA NOITE · Nuke
ALKA won Nuke 10–6.
ALKA won 6 of 12 rounds on CT and 4 of 11 on T.
MEIA NOITE won 7 of 11 rounds on CT and 6 of 12 on T.
proSHOW had the best rating on the map, 1.65, with 23 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ALKA | 10 | 6/12 | 4/11 | 1/2 |
| MEIA NOITE | 6 | 7/11 | 6/12 | 1/2 |
ALKA
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| proSHOW | 23 | 15 | 5 | +8 | 122.9 | 73.9% | 39.1% | +2.2% | 1.65 |
| puni | 15 | 16 | 3 | -1 | 90.7 | 73.9% | 53.3% | -0.6% | 1.20 |
| bnc | 14 | 18 | 9 | -4 | 98.3 | 65.2% | 78.6% | -3.4% | 1.01 |
| cerolzin | 12 | 15 | 4 | -3 | 69.9 | 69.6% | 41.7% | -0.2% | 1.06 |
| vinaabEAST | 11 | 14 | 7 | -3 | 83.7 | 73.9% | 45.5% | -0.8% | 1.08 |
| Coach|TaaaL | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
MEIA NOITE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| bsd | 19 | 14 | 2 | +5 | 120.6 | 69.6% | 42.1% | +1.7% | 1.49 |
| nyezin | 18 | 17 | 4 | +1 | 93.3 | 65.2% | 44.4% | -0.1% | 1.21 |
| CutzMeretz | 18 | 18 | 10 | 0 | 104.7 | 78.3% | 38.9% | -0.9% | 1.25 |
| abr | 13 | 13 | 4 | 0 | 79.7 | 78.3% | 61.5% | +1.8% | 1.21 |
| Jerr1 | 10 | 14 | 7 | -4 | 69.1 | 65.2% | 40.0% | -0.3% | 0.98 |
| Coach|sky | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Bomb exploded
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Bomb defused
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Bomb defused
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 CT win Bomb defused
- Round 16 T win Bomb exploded
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 CT win Time ran out
- Round 22 CT win Bomb defused
- Round 23 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer