Arcade vs 5dads · ESEA Intermediate Season 58 Oceania ·
Arcade 2–13 5dads · Dust2
5dads won Dust2 13–2.
Arcade won 9 of 12 rounds on CT and 4 of 12 on T.
5dads won 8 of 12 rounds on CT and 3 of 12 on T.
Oath- had the best rating on the map, 1.70, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Arcade | 2 | 9/12 | 4/12 | 2/2 |
| 5dads | 13 | 8/12 | 3/12 | 0/2 |
Arcade
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| N1ghtraid | 27 | 22 | 5 | +5 | 104.9 | 63.3% | 25.9% | -0.2% | 1.31 |
| Mechanical | 23 | 21 | 7 | +2 | 86.8 | 63.3% | 56.5% | -0.1% | 1.17 |
| 74lor | 18 | 22 | 9 | -4 | 68.5 | 66.7% | 55.6% | +0.6% | 1.02 |
| Winnieeeee | 14 | 19 | 1 | -5 | 48.3 | 66.7% | 42.9% | -1.4% | 0.85 |
| Kras | 13 | 20 | 10 | -7 | 55.7 | 73.3% | 46.2% | -2.6% | 0.83 |
5dads
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 T win Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Terrorists win
- Round 17 CT win Bomb defused
- Round 18 CT win Bomb defused
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Bomb defused
- Round 22 T win Terrorists win
- Round 23 T win Bomb exploded
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Bomb defused
- Round 28 CT win Counter-Terrorists win
- Round 29 CT win Bomb defused
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer