Arcade vs Rooster · ESL Challenger League Season 52 Oceania Cup 1 ·
Arcade 13–9 Rooster · Inferno
Arcade won Inferno 13–9.
Arcade won 9 of 12 rounds on CT and 4 of 4 on T.
Rooster won 0 of 4 rounds on CT and 3 of 12 on T.
Kras had the best rating on the map, 1.69, with 18 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Arcade | 13 | 9/12 | 4/4 | 2/2 |
| Rooster | 9 | 0/4 | 3/12 | 0/2 |
Arcade
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Kras | 18 | 8 | 6 | +10 | 119.8 | 87.5% | 44.4% | +6.7% | 1.69 |
| 74lor | 16 | 6 | 8 | +10 | 101.3 | 100.0% | 62.5% | +7.0% | 1.66 |
| N1ghtraid | 14 | 6 | 6 | +8 | 87.2 | 93.8% | 35.7% | +6.8% | 1.51 |
| Jynx | 13 | 7 | 3 | +6 | 77.2 | 87.5% | 46.2% | +4.6% | 1.35 |
| Mechanical | 8 | 10 | 4 | -2 | 58.8 | 75.0% | 50.0% | -3.8% | 0.68 |
Rooster
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| damyo | 10 | 12 | 0 | -2 | 57.2 | 56.3% | 60.0% | -2.5% | 1.06 |
| ADK | 8 | 14 | 1 | -6 | 49.5 | 68.8% | 100.0% | -4.1% | 0.83 |
| chelleos | 7 | 14 | 7 | -7 | 66.8 | 62.5% | 71.4% | -4.1% | 0.86 |
| rekonz | 6 | 14 | 4 | -8 | 53.3 | 62.5% | 50.0% | -4.2% | 0.76 |
| skullhunter | 6 | 15 | 3 | -9 | 46.8 | 56.3% | 66.7% | -6.5% | 0.61 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Bomb defused
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Bomb exploded
- Round 8 CT win Bomb defused
- Round 9 T win Bomb exploded
- Round 10 CT win Bomb defused
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Bomb exploded
- Round 16 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer