Subtick

Astralis vs B8 · PGL Bucharest 2026 ·

Astralis 16–7 B8 · Mirage

Astralis won Mirage 16–7.

Astralis won 7 of 12 rounds on CT and 5 of 12 on T.

B8 won 7 of 12 rounds on CT and 5 of 12 on T.

jabbi had the best rating on the map, 1.48, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Astralis 16 7/12 5/12 1/2
B8 7 7/12 5/12 1/2

Astralis

Player K D A +/− ADR KAST HS% Swing Rating
jabbi 27 17 9 +10 103.4 85.7% 48.1% +2.8% 1.48
phzy 25 16 10 +9 92.2 82.1% 16.0% +4.1% 1.45
ryu 24 16 2 +8 76.9 78.6% 62.5% +2.3% 1.39
Staehr 20 21 7 -1 82.4 71.4% 60.0% +0.1% 1.08
HooXi 11 22 10 -11 55.0 71.4% 81.8% -4.3% 0.66

B8

Player K D A +/− ADR KAST HS% Swing Rating
npl 22 19 6 +3 94.5 60.7% 50.0% +2.4% 1.40
esenthial 21 20 5 +1 79.1 82.1% 61.9% -0.6% 1.29
kensizor 20 25 9 -5 84.4 60.7% 60.0% -2.4% 1.01
alex666 16 20 9 -4 59.6 67.9% 31.3% -1.5% 0.96
s1zzi 13 23 3 -10 48.1 57.1% 23.1% -2.9% 0.75

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer