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Atreides vs SAW Youngsters · CCT 2026 Challengers Europe Series 4 ·

Atreides 11–13 SAW Youngsters · Inferno

SAW Youngsters won Inferno 13–11.

Atreides won 6 of 12 rounds on CT and 4 of 11 on T.

SAW Youngsters won 7 of 11 rounds on CT and 6 of 12 on T.

Jayy2s had the best rating on the map, 1.31, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Atreides 11 6/12 4/11 1/2
SAW Youngsters 13 7/11 6/12 1/2

Atreides

Player K D A +/− ADR KAST HS% Swing Rating
Python 18 17 7 +1 87.7 60.9% 61.1% +1.9% 1.19
Nivera 14 13 3 +1 54.4 52.2% 64.3% +0.2% 0.96
Goody 13 15 5 -2 62.6 56.5% 38.5% -2.3% 0.85
Chill 12 15 5 -3 57.7 60.9% 83.3% -1.7% 0.91
Depreshn 11 13 5 -2 55.7 43.5% 27.3% 0.0% 0.87

SAW Youngsters

Player K D A +/− ADR KAST HS% Swing Rating
Jayy2s 19 12 7 +7 85.6 73.9% 68.4% +2.5% 1.31
snowiee 16 15 2 +1 74.2 60.9% 62.5% -0.1% 1.08
jerk0z 13 11 6 +2 69.8 56.5% 53.8% +2.2% 1.13
M1ka 13 16 4 -3 65.4 65.2% 84.6% -2.3% 0.98
tuxa 11 13 6 -2 60.7 60.9% 18.2% -0.9% 0.93

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Bomb exploded
  13. Round 13 T win Bomb exploded
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer