BASEMENT BOYS vs overTIME · Hotspawn Showdown 2026 ·
BASEMENT BOYS 8–3 overTIME · Ancient
BASEMENT BOYS won Ancient 8–3.
BASEMENT BOYS won 5 of 9 rounds on CT and 3 of 12 on T.
overTIME won 9 of 12 rounds on CT and 4 of 9 on T.
Kizzzi had the best rating on the map, 1.83, with 24 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| BASEMENT BOYS | 8 | 5/9 | 3/12 | 0/2 |
| overTIME | 3 | 9/12 | 4/9 | 2/2 |
BASEMENT BOYS
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| maggent | 16 | 19 | 6 | -3 | 116.8 | 81.0% | 50.0% | +0.3% | 1.38 |
| kAlash | 15 | 19 | 7 | -4 | 105.5 | 76.2% | 60.0% | -0.2% | 1.25 |
| Tr0ublE | 14 | 18 | 6 | -4 | 86.3 | 66.7% | 50.0% | -3.6% | 1.00 |
| OWNER | 12 | 17 | 5 | -5 | 78.7 | 81.0% | 33.3% | -2.8% | 1.04 |
| kr1vda | 11 | 17 | 5 | -6 | 71.1 | 52.4% | 27.3% | -1.0% | 0.96 |
| brlm | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
overTIME
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Kizzzi | 24 | 15 | 7 | +9 | 148.6 | 90.5% | 50.0% | +4.4% | 1.83 |
| sk1tt | 22 | 12 | 8 | +10 | 140.7 | 90.5% | 54.5% | +4.8% | 1.81 |
| m4tthi | 17 | 13 | 11 | +4 | 111.9 | 85.7% | 47.1% | -2.0% | 1.33 |
| Arielek | 14 | 14 | 8 | 0 | 94.4 | 85.7% | 71.4% | -1.1% | 1.11 |
| patrikinho | 11 | 14 | 7 | -3 | 61.1 | 85.7% | 36.4% | +0.0% | 1.03 |
| Coach|eg0ista- | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Bomb defused
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Bomb defused
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 CT win Bomb defused
- Round 16 T win Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer