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BASEMENT BOYS vs overTIME · Hotspawn Showdown 2026 ·

BASEMENT BOYS 13–7 overTIME · Nuke

BASEMENT BOYS won Nuke 13–7.

BASEMENT BOYS won 7 of 12 rounds on CT and 6 of 12 on T.

overTIME won 6 of 12 rounds on CT and 5 of 12 on T.

sk1tt had the best rating on the map, 1.63, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BASEMENT BOYS 13 7/12 6/12 2/2
overTIME 7 6/12 5/12 0/2

BASEMENT BOYS

Player K D A +/− ADR KAST HS% Swing Rating
Tr0ublE 20 17 4 +3 101.8 54.2% 35.0% 0.0% 1.22
kAlash 20 18 7 +2 119.0 83.3% 75.0% +0.7% 1.46
OWNER 17 21 6 -4 100.4 75.0% 47.1% -1.3% 1.16
maggent 15 14 2 +1 80.8 70.8% 46.7% +0.1% 1.20
kr1vda 14 12 5 +2 85.8 83.3% 85.7% +2.8% 1.42
brlm 0 0 0 0 0.0 100.0% – 0.0% 0.78

overTIME

Player K D A +/− ADR KAST HS% Swing Rating
sk1tt 23 21 7 +2 139.5 83.3% 65.2% +1.8% 1.63
m4tthi 20 13 1 +7 91.2 75.0% 15.0% +2.7% 1.39
patrikinho 17 16 4 +1 101.7 75.0% 70.6% +1.6% 1.34
Kizzzi 17 20 5 -3 106.1 70.8% 64.7% -3.7% 1.06
Arielek 5 17 5 -12 40.8 66.7% 100.0% -5.0% 0.52
Coach|eg0ista- 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 T win Bomb exploded
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Time ran out
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Time ran out
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer