Subtick

BBL vs HEROIC · Digital Crusade DraculaN Season 7 ·

BBL 12–5 HEROIC · Inferno

BBL won Inferno 12–5.

BBL won 5 of 12 rounds on CT and 7 of 12 on T.

HEROIC won 5 of 12 rounds on CT and 7 of 12 on T.

nilo had the best rating on the map, 1.40, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BBL 12 5/12 7/12 1/2
HEROIC 5 5/12 7/12 1/2

BBL

Player K D A +/− ADR KAST HS% Swing Rating
IceBerg 23 17 7 +6 90.4 71.4% 60.9% +2.1% 1.32
salazar 15 15 0 0 49.3 67.9% 40.0% +1.7% 1.02
Leakz 15 17 8 -2 71.4 71.4% 60.0% -1.4% 0.98
NickyB 15 18 8 -3 70.8 71.4% 60.0% -1.1% 0.98
MistR 9 19 5 -10 42.8 71.4% 66.7% -3.6% 0.65

HEROIC

Player K D A +/− ADR KAST HS% Swing Rating
nilo 20 12 6 +8 83.4 78.6% 70.0% +2.3% 1.40
MartinezSa 19 16 4 +3 74.1 78.6% 21.1% +0.9% 1.21
Brollan 18 17 7 +1 67.7 89.3% 44.4% -0.3% 1.16
Chr1zN 17 15 8 +2 76.6 78.6% 70.6% +1.6% 1.24
susp 11 16 5 -5 49.8 75.0% 45.5% -2.2% 0.86

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer