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BBL vs Wildcard · Thunderpick World Championship 2026 Closed Qualifier ·

BBL 16–5 Wildcard · Inferno

BBL won Inferno 16–5.

BBL won 5 of 12 rounds on CT and 7 of 12 on T.

Wildcard won 5 of 12 rounds on CT and 7 of 12 on T.

salazar had the best rating on the map, 1.86, with 33 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BBL 16 5/12 7/12 2/2
Wildcard 5 5/12 7/12 0/2

BBL

Player K D A +/− ADR KAST HS% Swing Rating
salazar 33 16 2 +17 117.1 85.7% 36.4% +6.0% 1.86
NickyB 20 16 7 +4 78.4 82.1% 55.0% +1.4% 1.31
Boye 16 16 4 0 60.0 64.3% 43.8% +0.4% 1.04
IceBerg 13 20 3 -7 50.4 64.3% 92.3% -2.3% 0.80
Leakz 8 16 8 -8 52.1 67.9% 75.0% -1.7% 0.82

Wildcard

Player K D A +/− ADR KAST HS% Swing Rating
mhL 21 17 6 +4 98.3 67.9% 38.1% -0.2% 1.22
HexT 21 18 2 +3 81.7 64.3% 47.6% +1.8% 1.24
Cxzi 19 18 5 +1 68.5 78.6% 42.1% +0.6% 1.13
nEMANHA 14 20 6 -6 67.1 64.3% 42.9% -2.4% 0.87
reck 8 17 9 -9 41.5 64.3% 37.5% -3.9% 0.63

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Bomb exploded
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer