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BC.Game vs Nexus · Digital Crusade DraculaN Season 7 ·

BC.Game 13–7 Nexus · Cache

BC.Game won Cache 13–7.

BC.Game won 5 of 12 rounds on CT and 7 of 12 on T.

Nexus won 5 of 12 rounds on CT and 7 of 12 on T.

HOLY had the best rating on the map, 1.65, with 29 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BC.Game 13 5/12 7/12 2/2
Nexus 7 5/12 7/12 0/2

BC.Game

Player K D A +/− ADR KAST HS% Swing Rating
asap 23 21 4 +2 88.8 65.5% 43.5% +1.8% 1.28
s1mple 20 21 5 -1 68.2 72.4% 40.0% +0.1% 1.10
Senzu 20 23 4 -3 74.8 75.9% 65.0% -0.7% 1.08
mzinho 17 21 11 -4 76.1 69.0% 82.4% +0.2% 1.07
Magisk 15 23 8 -8 58.2 62.1% 46.7% -3.6% 0.78

Nexus

Player K D A +/− ADR KAST HS% Swing Rating
HOLY 29 17 7 +12 110.0 89.7% 82.8% +4.1% 1.65
s0und 27 18 5 +9 90.4 79.3% 59.3% +3.4% 1.49
fNk 19 21 8 -2 66.2 69.0% 36.8% -3.1% 0.94
shield 17 17 6 0 77.4 69.0% 52.9% +0.2% 1.18
Nexius 17 22 6 -5 65.0 72.4% 76.5% -2.5% 0.92

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Bomb defused
  22. Round 22 T win Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Time ran out
  28. Round 28 CT win Bomb defused
  29. Round 29 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer