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benched gods vs Inner Circle Academy · CCT 2026 Challengers Europe Series 6 ·

benched gods 2–11 Inner Circle Academy · Dust2

Inner Circle Academy won Dust2 11–2.

benched gods won 7 of 12 rounds on CT and 3 of 11 on T.

Inner Circle Academy won 8 of 11 rounds on CT and 5 of 12 on T.

Wign had the best rating on the map, 1.54, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
benched gods 2 7/12 3/11 1/2
Inner Circle Academy 11 8/11 5/12 1/2

benched gods

Player K D A +/− ADR KAST HS% Swing Rating
Wign 22 20 5 +2 118.0 73.9% 54.5% +0.5% 1.54
yoyoS2 20 16 2 +4 100.1 65.2% 20.0% +1.0% 1.39
facer 16 14 3 +2 62.8 65.2% 62.5% +2.0% 1.28
K014NZ 9 16 11 -7 43.5 73.9% 33.3% -1.0% 0.89
norescue 7 17 7 -10 45.4 69.6% 85.7% -4.5% 0.75

Inner Circle Academy

Player K D A +/− ADR KAST HS% Swing Rating
L1seYoung 24 17 6 +7 99.7 73.9% 54.2% +3.3% 1.37
tamefear 17 14 4 +3 83.6 69.6% 52.9% +2.0% 1.23
Flierax 16 14 6 +2 68.2 87.0% 37.5% +0.8% 1.13
NaYz 13 13 10 0 67.3 78.3% 53.8% -0.1% 1.05
3ippoch 13 16 4 -3 68.3 69.6% 38.5% -3.9% 0.83

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer