Subtick

BESTIA vs Imperial · Circuit X Curitiba Season 4 ·

BESTIA 12–16 Imperial · Dust2

Imperial won Dust2 16–12.

BESTIA won 7 of 12 rounds on CT and 5 of 12 on T.

Imperial won 7 of 12 rounds on CT and 5 of 12 on T.

cass1n had the best rating on the map, 1.54, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BESTIA 12 7/12 5/12 2/2
Imperial 16 7/12 5/12 0/2

BESTIA

Player K D A +/− ADR KAST HS% Swing Rating
buda 23 22 6 +1 87.9 75.0% 60.9% +1.1% 1.21
cass1n 21 13 8 +8 110.5 75.0% 47.6% +3.8% 1.54
drop 14 17 1 -3 48.9 64.3% 50.0% -2.6% 0.81
kauez 14 18 2 -4 58.1 60.7% 78.6% -1.7% 0.90
timo 13 20 5 -7 48.6 67.9% 61.5% -3.4% 0.75

Imperial

Player K D A +/− ADR KAST HS% Swing Rating
decenty 22 18 1 +4 77.5 64.3% 59.1% +2.7% 1.30
chelo 20 17 2 +3 73.8 75.0% 50.0% +0.7% 1.23
noway 19 16 7 +3 71.1 71.4% 31.6% +2.4% 1.26
saadzin 15 14 8 +1 66.6 75.0% 33.3% +0.2% 1.12
VINI 14 20 9 -6 67.5 75.0% 35.7% -3.2% 0.89

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Time ran out
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Time ran out
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 T win Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Bomb exploded
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer