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Black Phoenix vs Bebop · Thunderpick World Championship 2026 Europe Series 2 ·

Black Phoenix 13–10 Bebop · Dust2

Black Phoenix won Dust2 13–10.

Black Phoenix won 8 of 11 rounds on CT and 5 of 12 on T.

Bebop won 7 of 12 rounds on CT and 3 of 11 on T.

karnez had the best rating on the map, 1.58, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Black Phoenix 13 8/11 5/12 0/2
Bebop 10 7/12 3/11 2/2

Black Phoenix

Player K D A +/− ADR KAST HS% Swing Rating
karnez 24 13 5 +11 107.5 73.9% 91.7% +3.3% 1.58
4X1s 19 16 6 +3 100.1 87.0% 52.6% +1.2% 1.31
topo 15 13 4 +2 79.3 69.6% 13.3% -0.2% 1.13
Salazar 14 12 7 +2 58.2 87.0% 71.4% +2.7% 1.18
Sa1nty 13 15 8 -2 47.6 73.9% 38.5% -2.7% 0.84

Bebop

Player K D A +/− ADR KAST HS% Swing Rating
wh1teout 18 15 4 +3 91.1 65.2% 55.6% +2.7% 1.41
idisbalance 16 19 5 -3 89.5 56.5% 37.5% -2.7% 1.07
faydett 13 15 3 -2 65.7 60.9% 69.2% -0.1% 1.05
lov1kus 11 19 4 -8 61.3 60.9% 54.5% -2.2% 0.85
redzed 10 16 1 -6 47.5 60.9% 60.0% -2.6% 0.83

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Time ran out
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer