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Black Phoenix vs Butterfly · CCT 2026 Europe Series 5 ·

Black Phoenix 13–10 Butterfly · Inferno

Black Phoenix won Inferno 13–10.

Black Phoenix won 7 of 11 rounds on CT and 6 of 12 on T.

Butterfly won 6 of 12 rounds on CT and 4 of 11 on T.

4X1s had the best rating on the map, 1.42, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Black Phoenix 13 7/11 6/12 2/2
Butterfly 10 6/12 4/11 0/2

Black Phoenix

Player K D A +/− ADR KAST HS% Swing Rating
karnez 22 15 1 +7 79.4 78.3% 81.8% +1.7% 1.34
4X1s 20 12 6 +8 99.6 73.9% 35.0% +3.3% 1.42
topo 14 15 3 -1 67.3 56.5% 28.6% +0.7% 1.01
Salazar 12 15 7 -3 64.8 56.5% 58.3% -1.7% 0.87
Sa1nty 7 14 5 -7 54.0 43.5% 71.4% -2.3% 0.69

Butterfly

Player K D A +/− ADR KAST HS% Swing Rating
Kurama 20 18 8 +2 99.4 69.6% 65.0% +0.6% 1.29
nitzie 15 14 5 +1 71.7 69.6% 33.3% -0.2% 1.06
Forester 15 16 3 -1 68.7 69.6% 46.7% -0.4% 1.11
k1ssly 13 15 8 -2 56.7 52.2% 61.5% -0.3% 0.94
ayano 8 14 2 -6 34.7 47.8% 62.5% -3.5% 0.62

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer