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Black Phoenix vs HAVU · CCT 2026 Europe Series 8 ·

Black Phoenix 16–7 HAVU · Mirage

Black Phoenix won Mirage 16–7.

Black Phoenix won 7 of 12 rounds on CT and 5 of 12 on T.

HAVU won 7 of 12 rounds on CT and 5 of 12 on T.

topo had the best rating on the map, 1.59, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Black Phoenix 16 7/12 5/12 2/2
HAVU 7 7/12 5/12 0/2

Black Phoenix

Player K D A +/− ADR KAST HS% Swing Rating
topo 27 17 5 +10 112.0 82.8% 33.3% +2.8% 1.59
karnez 22 22 8 0 87.9 69.0% 54.5% -1.8% 1.11
Salazar 19 18 3 +1 53.8 72.4% 31.6% +1.0% 1.05
4X1s 19 21 9 -2 83.4 69.0% 52.6% -0.6% 1.04
MRcreed 17 17 4 0 56.6 75.9% 58.8% +0.8% 1.07

HAVU

Player K D A +/− ADR KAST HS% Swing Rating
p3kko 24 19 9 +5 91.7 82.8% 66.7% +1.4% 1.40
Uli 21 18 10 +3 88.0 79.3% 57.1% +2.1% 1.35
Alxc 20 22 8 -2 78.2 72.4% 65.0% -0.3% 1.18
peku 17 25 3 -8 54.6 62.1% 23.5% -2.8% 0.77
ottob 14 21 2 -7 51.3 51.7% 35.7% -2.7% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Time ran out
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Time ran out
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 T win Bomb exploded
  29. Round 29 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer