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BORRACHEIROS vs BESTIA Academy · CCT 2026 South America Series 5 ·

BORRACHEIROS 13–8 BESTIA Academy · Inferno

BORRACHEIROS won Inferno 13–8.

BORRACHEIROS won 8 of 12 rounds on CT and 5 of 12 on T.

BESTIA Academy won 7 of 12 rounds on CT and 4 of 12 on T.

F4QQ had the best rating on the map, 1.58, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BORRACHEIROS 13 8/12 5/12 1/2
BESTIA Academy 8 7/12 4/12 1/2

BORRACHEIROS

Player K D A +/− ADR KAST HS% Swing Rating
zock9 20 13 3 +7 87.4 75.0% 20.0% +5.2% 1.47
ryuzen 20 13 3 +7 81.3 75.0% 65.0% +3.4% 1.45
trindade 16 19 5 -3 66.3 62.5% 56.3% -3.4% 0.86
neozix 12 17 7 -5 58.3 62.5% 50.0% -3.2% 0.81
Lacerda 11 16 7 -5 64.2 66.7% 63.6% -0.5% 0.96

BESTIA Academy

Player K D A +/− ADR KAST HS% Swing Rating
F4QQ 23 14 3 +9 104.5 70.8% 65.2% +4.1% 1.58
lezy 18 17 7 +1 84.4 66.7% 61.1% +2.0% 1.33
Lekzi 16 16 2 0 73.4 70.8% 62.5% -3.0% 1.00
Jotag3 11 16 4 -5 46.5 54.2% 45.5% -1.1% 0.82
agt 10 16 13 -6 65.4 70.8% 70.0% -3.4% 0.83

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Time ran out
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Bomb defused
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Time ran out
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer