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BORRACHEIROS vs Bounty Hunters · ESL Challenger League Season 52 South America Cup 3 ·

BORRACHEIROS 10–6 Bounty Hunters · Ancient

BORRACHEIROS won Ancient 10–6.

BORRACHEIROS won 6 of 12 rounds on CT and 4 of 11 on T.

Bounty Hunters won 7 of 11 rounds on CT and 6 of 12 on T.

urban0 had the best rating on the map, 1.68, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BORRACHEIROS 10 6/12 4/11 0/2
Bounty Hunters 6 7/11 6/12 2/2

BORRACHEIROS

Player K D A +/− ADR KAST HS% Swing Rating
fl4sh 22 15 6 +7 118.9 69.6% 36.4% +1.9% 1.52
zock9 17 13 5 +4 107.3 73.9% 41.2% -0.8% 1.39
Lacerda 16 17 5 -1 91.7 73.9% 75.0% -1.5% 1.21
trindade 15 20 4 -5 92.7 65.2% 60.0% -4.1% 1.02
k9izer 8 18 7 -10 60.7 69.6% 50.0% -5.1% 0.69

Bounty Hunters

Player K D A +/− ADR KAST HS% Swing Rating
urban0 24 16 8 +8 107.5 82.6% 50.0% +6.2% 1.68
zock 22 14 5 +8 99.7 87.0% 50.0% +4.3% 1.57
KAISER 15 14 4 +1 57.1 69.6% 46.7% +0.7% 1.08
JLK 11 18 7 -7 72.1 78.3% 63.6% -1.5% 0.92
ponter 9 17 7 -8 64.3 65.2% 100.0% -1.3% 0.88
Coach|Gusihx 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Bomb exploded
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Bomb defused
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer