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Bounty Hunters vs Imperial · CCT 2026 South America Series 3 ·

Bounty Hunters 16–12 Imperial · Mirage

Bounty Hunters won Mirage 16–12.

Bounty Hunters won 5 of 12 rounds on CT and 6 of 12 on T.

Imperial won 6 of 12 rounds on CT and 7 of 12 on T.

zock had the best rating on the map, 1.57, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Bounty Hunters 16 5/12 6/12 1/2
Imperial 12 6/12 7/12 1/2

Bounty Hunters

Player K D A +/− ADR KAST HS% Swing Rating
zock 24 16 4 +8 90.6 85.2% 37.5% +4.0% 1.57
pepe 21 18 4 +3 76.6 70.4% 47.6% +0.6% 1.24
KAISER 20 14 11 +6 96.8 70.4% 55.0% +1.2% 1.39
ponter 16 17 3 -1 61.1 59.3% 56.3% +1.5% 1.09
fREQ 9 19 1 -10 35.1 70.4% 55.6% -4.4% 0.66

Imperial

Player K D A +/− ADR KAST HS% Swing Rating
saadzin 20 17 6 +3 94.9 70.4% 20.0% -0.1% 1.21
VINI 19 19 3 0 79.3 66.7% 31.6% +1.8% 1.18
noway 15 15 4 0 53.5 77.8% 60.0% -0.5% 1.03
decenty 14 22 4 -8 72.4 55.6% 57.1% -3.3% 0.76
chelo 9 22 4 -13 50.9 55.6% 44.4% -6.0% 0.44

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Time ran out
  5. Round 5 CT win Time ran out
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Bomb exploded
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 T win Bomb exploded
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer