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Bounty Hunters vs Keyd Stars · Thunderpick World Championship 2026 South America Series 2 ·

Bounty Hunters 11–13 Keyd Stars · Ancient

Keyd Stars won Ancient 13–11.

Bounty Hunters won 8 of 12 rounds on CT and 3 of 12 on T.

Keyd Stars won 9 of 12 rounds on CT and 4 of 12 on T.

matios had the best rating on the map, 1.46, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Bounty Hunters 11 8/12 3/12 1/2
Keyd Stars 13 9/12 4/12 1/2

Bounty Hunters

Player K D A +/− ADR KAST HS% Swing Rating
zock 23 19 7 +4 102.3 83.3% 69.6% +1.2% 1.37
ponter 20 20 7 0 90.8 70.8% 50.0% +0.3% 1.27
pepe 18 21 7 -3 80.5 75.0% 55.6% -2.4% 1.04
KAISER 10 15 9 -5 55.8 54.2% 30.0% -2.0% 0.83
fREQ 10 16 3 -6 44.2 58.3% 50.0% -2.5% 0.82

Keyd Stars

Player K D A +/− ADR KAST HS% Swing Rating
matios 22 16 6 +6 88.3 75.0% 54.5% +3.8% 1.46
ckzao 21 18 6 +3 98.8 62.5% 61.9% -0.7% 1.23
xureba 19 15 8 +4 77.7 75.0% 31.6% +4.1% 1.38
lash 11 15 5 -4 68.0 66.7% 27.3% -1.5% 0.98
zede 11 22 5 -11 56.3 70.8% 45.5% -4.8% 0.63

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Time ran out
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Time ran out
  22. Round 22 CT win Bomb defused
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer