Bounty Hunters vs LP · ESL Challenger League Season 52 South America Cup 3 ·
Bounty Hunters 20–6 LP · Ancient
Bounty Hunters won Ancient 20–6.
Bounty Hunters won 6 of 12 rounds on CT and 6 of 12 on T.
LP won 6 of 12 rounds on CT and 5 of 12 on T.
happ had the best rating on the map, 1.47, with 35 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Bounty Hunters | 20 | 6/12 | 6/12 | 2/2 |
| LP | 6 | 6/12 | 5/12 | 0/2 |
Bounty Hunters
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| pepe | 39 | 32 | 13 | +7 | 125.0 | 81.4% | 46.2% | -0.6% | 1.42 |
| zock | 32 | 33 | 11 | -1 | 112.5 | 76.7% | 59.4% | +0.2% | 1.30 |
| KAISER | 28 | 26 | 15 | +2 | 86.7 | 65.1% | 39.3% | +1.5% | 1.23 |
| ponter | 26 | 35 | 3 | -9 | 76.9 | 60.5% | 46.2% | -1.1% | 0.99 |
| urban0 | 17 | 38 | 10 | -21 | 62.3 | 65.1% | 52.9% | -3.5% | 0.71 |
| Coach|Gusihx | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
LP
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| pancc | 37 | 35 | 7 | +2 | 114.0 | 65.1% | 56.8% | -2.6% | 1.18 |
| happ | 35 | 28 | 11 | +7 | 113.8 | 79.1% | 62.9% | +1.2% | 1.47 |
| alisson | 32 | 36 | 8 | -4 | 89.2 | 62.8% | 31.3% | +0.2% | 1.13 |
| zmb | 23 | 33 | 14 | -10 | 84.2 | 65.1% | 47.8% | -2.2% | 0.94 |
| divine | 22 | 27 | 7 | -5 | 85.6 | 74.4% | 27.3% | -1.0% | 1.07 |
| Coach|disturbed6 | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Bomb defused
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Bomb defused
- Round 4 T win Bomb exploded
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 T win Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Time ran out
- Round 20 CT win Bomb defused
- Round 21 T win Bomb exploded
- Round 22 CT win Counter-Terrorists win
- Round 23 T win Bomb exploded
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 T win Terrorists win
- Round 27 T win Bomb exploded
- Round 28 CT win Bomb defused
- Round 29 T win Terrorists win
- Round 30 CT win Counter-Terrorists win
- Round 31 T win Terrorists win
- Round 32 CT win Counter-Terrorists win
- Round 33 CT win Time ran out
- Round 34 CT win Counter-Terrorists win
- Round 35 CT win Bomb defused
- Round 36 CT win Bomb defused
- Round 37 CT win Counter-Terrorists win
- Round 38 CT win Counter-Terrorists win
- Round 39 CT win Counter-Terrorists win
- Round 40 CT win Counter-Terrorists win
- Round 41 CT win Counter-Terrorists win
- Round 42 CT win Bomb defused
- Round 43 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer