brazylijski luz vs HYPERSPIRIT · European Pro League Series 7 ·
brazylijski luz 14–16 HYPERSPIRIT · Ancient
HYPERSPIRIT won Ancient 16–14.
brazylijski luz won 6 of 12 rounds on CT and 6 of 12 on T.
HYPERSPIRIT won 6 of 12 rounds on CT and 6 of 12 on T.
next1me had the best rating on the map, 1.60, with 28 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| brazylijski luz | 14 | 6/12 | 6/12 | 1/2 |
| HYPERSPIRIT | 16 | 6/12 | 6/12 | 1/2 |
brazylijski luz
HYPERSPIRIT
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| starplajerz | 26 | 18 | 8 | +8 | 81.7 | 76.7% | 57.7% | +3.1% | 1.44 |
| d1maje | 26 | 26 | 6 | 0 | 95.7 | 73.3% | 73.1% | -1.5% | 1.22 |
| Ciocardau | 19 | 20 | 4 | -1 | 79.4 | 73.3% | 63.2% | +0.7% | 1.19 |
| ragga | 13 | 22 | 11 | -9 | 55.6 | 66.7% | 15.4% | -3.8% | 0.72 |
| ADRON | 12 | 18 | 9 | -6 | 55.0 | 63.3% | 58.3% | -0.3% | 0.93 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Bomb defused
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Bomb exploded
- Round 5 T win Terrorists win
- Round 6 T win Terrorists win
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Bomb defused
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Counter-Terrorists win
- Round 19 T win Bomb exploded
- Round 20 T win Bomb exploded
- Round 21 T win Terrorists win
- Round 22 T win Terrorists win
- Round 23 T win Bomb exploded
- Round 24 CT win Counter-Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 T win Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Bomb exploded
- Round 29 CT win Time ran out
- Round 30 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer