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DENDELE vs EYEBALLERS · IEM Beijing 2026 Closed Qualifier ·

DENDELE 11–7 EYEBALLERS · Ancient

DENDELE won Ancient 11–7.

DENDELE won 7 of 12 rounds on CT and 4 of 12 on T.

EYEBALLERS won 8 of 12 rounds on CT and 5 of 12 on T.

Ro1f had the best rating on the map, 1.31, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
DENDELE 11 7/12 4/12 1/2
EYEBALLERS 7 8/12 5/12 1/2

DENDELE

Player K D A +/− ADR KAST HS% Swing Rating
koala 16 15 4 +1 79.2 62.5% 43.8% +2.3% 1.27
rdnzao 16 16 10 0 78.4 66.7% 50.0% +0.4% 1.15
gafolo 14 14 1 0 57.1 62.5% 42.9% +1.6% 1.09
maxxkor 14 16 2 -2 70.3 79.2% 42.9% -2.1% 1.02
doc 9 17 5 -8 53.1 58.3% 66.7% -4.1% 0.72
Coach|D10S 0 0 0 0 0.0 100.0% – 0.0% 0.78

EYEBALLERS

Player K D A +/− ADR KAST HS% Swing Rating
dex 18 14 4 +4 80.1 66.7% 61.1% +3.7% 1.29
Ro1f 18 15 5 +3 99.1 79.2% 50.0% +0.6% 1.31
maxster 17 17 6 0 83.5 75.0% 64.7% -1.9% 1.08
KRIMZ 16 12 4 +4 73.4 83.3% 37.5% -0.6% 1.18
JW1 9 12 2 -3 39.9 70.8% 22.2% -0.6% 0.89
Coach|pita 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Time ran out
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Bomb defused
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer