EAC vs ex-Zero Tenacity · CCT 2026 Europe Series 8 ·
EAC 5–3 ex-Zero Tenacity · Nuke
EAC won Nuke 5–3.
EAC won 2 of 6 rounds on CT and 3 of 12 on T.
ex-Zero Tenacity won 9 of 12 rounds on CT and 4 of 6 on T.
VLDN had the best rating on the map, 1.68, with 18 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| EAC | 5 | 2/6 | 3/12 | 2/2 |
| ex-Zero Tenacity | 3 | 9/12 | 4/6 | 0/2 |
EAC
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Viggodingin | 12 | 15 | 3 | -3 | 80.3 | 66.7% | 41.7% | +0.1% | 1.24 |
| n1Xen | 11 | 14 | 3 | -3 | 56.2 | 66.7% | 54.5% | +0.7% | 1.14 |
| anber | 6 | 15 | 2 | -9 | 37.9 | 50.0% | 66.7% | -5.1% | 0.59 |
| Fessor | 6 | 16 | 3 | -10 | 53.9 | 44.4% | 83.3% | -5.9% | 0.57 |
| sSen | 4 | 14 | 1 | -10 | 37.4 | 38.9% | 50.0% | -4.0% | 0.56 |
ex-Zero Tenacity
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Kind0 | 19 | 6 | 1 | +13 | 97.6 | 83.3% | 52.6% | +5.2% | 1.60 |
| VLDN | 18 | 8 | 5 | +10 | 106.5 | 88.9% | 66.7% | +6.6% | 1.68 |
| Cjoffo | 14 | 7 | 4 | +7 | 81.6 | 83.3% | 50.0% | +3.4% | 1.34 |
| brutmonster | 12 | 9 | 3 | +3 | 66.8 | 88.9% | 16.7% | 0.0% | 1.06 |
| Dragon | 11 | 9 | 6 | +2 | 78.1 | 83.3% | 54.5% | -0.9% | 1.03 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Bomb exploded
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Bomb defused
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Bomb defused
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Bomb defused
- Round 14 T win Bomb exploded
- Round 15 CT win Bomb defused
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
- Round 18 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer