Subtick

ENCE vs BOJONG · Elisa BreakOut Series 1 ·

ENCE 16–12 BOJONG · Mirage

ENCE won Mirage 16–12.

ENCE won 8 of 12 rounds on CT and 4 of 12 on T.

BOJONG won 8 of 12 rounds on CT and 4 of 12 on T.

Schwarz had the best rating on the map, 1.64, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
ENCE 16 8/12 4/12 0/2
BOJONG 12 8/12 4/12 2/2

ENCE

Player K D A +/− ADR KAST HS% Swing Rating
Schwarz 30 17 9 +13 94.4 82.1% 46.7% +5.5% 1.64
millert 20 19 6 +1 74.2 78.6% 45.0% +1.4% 1.16
HENU 20 20 14 0 86.2 75.0% 35.0% -0.7% 1.09
teme 19 16 6 +3 75.5 75.0% 47.4% +1.2% 1.21
Cliqq 16 22 7 -6 70.5 75.0% 62.5% -2.4% 0.84

BOJONG

Player K D A +/− ADR KAST HS% Swing Rating
ArtwOo 23 18 5 +5 101.8 71.4% 30.4% +2.4% 1.48
jkzin 22 22 5 0 81.8 82.1% 63.6% -0.2% 1.31
BINGB0NG 22 24 1 -2 77.5 67.9% 59.1% -0.8% 1.11
Villeboe 17 18 7 -1 76.5 71.4% 70.6% -1.3% 1.09
stunt 9 22 4 -13 42.8 53.6% 66.7% -5.6% 0.55

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer