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ex-RUBY vs CYBERSHOKE Prospects · NODWIN Clutch Series 10 ·

ex-RUBY 13–11 CYBERSHOKE Prospects · Ancient

ex-RUBY won Ancient 13–11.

ex-RUBY won 7 of 12 rounds on CT and 6 of 12 on T.

CYBERSHOKE Prospects won 6 of 12 rounds on CT and 5 of 12 on T.

dezl3bio had the best rating on the map, 1.47, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
ex-RUBY 13 7/12 6/12 0/2
CYBERSHOKE Prospects 11 6/12 5/12 2/2

ex-RUBY

Player K D A +/− ADR KAST HS% Swing Rating
1eeR 19 16 2 +3 71.5 58.3% 47.4% +3.0% 1.25
sh1nejezzz 18 13 11 +5 82.9 79.2% 61.1% +0.7% 1.26
fineshine52 16 14 8 +2 72.5 75.0% 37.5% -0.5% 1.16
relaxxie 15 16 7 -1 72.0 62.5% 53.3% +1.1% 1.06
H4SAN4TOR 14 16 7 -2 71.8 58.3% 21.4% -0.6% 0.95

CYBERSHOKE Prospects

Player K D A +/− ADR KAST HS% Swing Rating
dezl3bio 23 15 3 +8 90.6 66.7% 52.2% +3.6% 1.47
DAN9ARMATURA 14 17 7 -3 69.9 66.7% 57.1% -1.6% 1.02
pleynnn 13 15 6 -2 54.6 58.3% 30.8% -1.2% 0.91
SquEzxc 13 18 6 -5 60.0 58.3% 61.5% -3.4% 0.73
tw1sterzaza 12 17 5 -5 64.8 54.2% 66.7% -1.2% 0.91

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Time ran out
  10. Round 10 CT win Time ran out
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Time ran out
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer