ex-RUSTEC vs Fortress · NODWIN Clutch Series 12 Closed Qualifier ·
ex-RUSTEC 13–11 Fortress · Cache
ex-RUSTEC won Cache 13–11.
ex-RUSTEC won 11 of 12 rounds on CT and 2 of 2 on T.
Fortress won 0 of 2 rounds on CT and 1 of 12 on T.
Brilliance had the best rating on the map, 2.11, with 20 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ex-RUSTEC | 13 | 11/12 | 2/2 | 2/2 |
| Fortress | 11 | 0/2 | 1/12 | 0/2 |
ex-RUSTEC
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Brilliance | 20 | 5 | 7 | +15 | 148.9 | 100.0% | 45.0% | +11.5% | 2.11 |
| youka | 18 | 2 | 1 | +16 | 119.4 | 100.0% | 22.2% | +10.6% | 2.01 |
| yiksrezo | 16 | 5 | 2 | +11 | 118.2 | 92.9% | 75.0% | +4.6% | 1.67 |
| jakekeS | 6 | 5 | 3 | +1 | 40.2 | 100.0% | 33.3% | -0.4% | 0.89 |
| shalfey | 6 | 5 | 2 | +1 | 55.4 | 85.7% | 83.3% | +0.6% | 0.97 |
Fortress
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| K1ngShield | 11 | 14 | 1 | -3 | 72.0 | 50.0% | 36.4% | -0.2% | 1.17 |
| As_K | 5 | 12 | 2 | -7 | 46.9 | 50.0% | 40.0% | -6.1% | 0.64 |
| Bqrebedre | 4 | 13 | 3 | -9 | 36.3 | 35.7% | 75.0% | -6.2% | 0.47 |
| Brand | 2 | 14 | 3 | -12 | 28.3 | 35.7% | 50.0% | -8.6% | 0.24 |
| GrEnNiE | 1 | 14 | 2 | -13 | 28.9 | 21.4% | 100.0% | -6.9% | 0.23 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Bomb defused
- Round 5 T win Bomb exploded
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Time ran out
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer