ex-Zero Tenacity vs FORZE Reload · NODWIN Clutch Series 13 ·
ex-Zero Tenacity 11–5 FORZE Reload · Cache
ex-Zero Tenacity won Cache 11–5.
ex-Zero Tenacity won 6 of 12 rounds on CT and 5 of 12 on T.
FORZE Reload won 7 of 12 rounds on CT and 6 of 12 on T.
HeCkBNk had the best rating on the map, 1.68, with 27 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ex-Zero Tenacity | 11 | 6/12 | 5/12 | 1/2 |
| FORZE Reload | 5 | 7/12 | 6/12 | 1/2 |
ex-Zero Tenacity
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| brutmonster | 18 | 18 | 3 | 0 | 76.3 | 75.0% | 33.3% | +0.1% | 1.20 |
| VLDN | 16 | 19 | 9 | -3 | 97.3 | 62.5% | 68.8% | -0.5% | 1.12 |
| Dragon | 13 | 18 | 5 | -5 | 54.0 | 66.7% | 38.5% | -2.0% | 0.86 |
| Kind0 | 12 | 17 | 3 | -5 | 60.6 | 58.3% | 25.0% | -1.0% | 0.99 |
| RiiL3 | 9 | 15 | 4 | -6 | 44.1 | 58.3% | 66.7% | -0.4% | 0.86 |
FORZE Reload
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| HeCkBNk | 27 | 15 | 2 | +12 | 108.4 | 79.2% | 66.7% | +3.7% | 1.68 |
| YumsaN | 22 | 12 | 8 | +10 | 114.4 | 87.5% | 36.4% | +4.3% | 1.65 |
| NickelBack | 14 | 14 | 6 | 0 | 69.8 | 66.7% | 28.6% | -0.2% | 1.02 |
| Lack1 | 13 | 15 | 4 | -2 | 61.8 | 66.7% | 53.8% | -0.8% | 0.98 |
| KusMe | 11 | 12 | 3 | -1 | 42.5 | 70.8% | 45.5% | -3.2% | 0.81 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 T win Bomb exploded
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Bomb exploded
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
- Round 18 T win Terrorists win
- Round 19 T win Bomb exploded
- Round 20 CT win Counter-Terrorists win
- Round 21 T win Bomb exploded
- Round 22 CT win Time ran out
- Round 23 CT win Counter-Terrorists win
- Round 24 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer