Falcons Force vs NAVI Junior · CCT 2026 Europe Series 9 Closed Qualifier ·
Falcons Force 13–8 NAVI Junior · Mirage
Falcons Force won Mirage 13–8.
Falcons Force won 8 of 12 rounds on CT and 4 of 12 on T.
NAVI Junior won 8 of 12 rounds on CT and 4 of 12 on T.
MahaR had the best rating on the map, 1.39, with 22 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Falcons Force | 13 | 8/12 | 4/12 | 1/2 |
| NAVI Junior | 8 | 8/12 | 4/12 | 1/2 |
Falcons Force
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Nucleonz | 22 | 17 | 4 | +5 | 88.0 | 82.1% | 72.7% | +1.0% | 1.34 |
| grecu | 18 | 18 | 3 | 0 | 82.1 | 64.3% | 11.1% | -1.6% | 1.06 |
| VENO | 17 | 18 | 3 | -1 | 58.4 | 64.3% | 70.6% | +0.5% | 1.04 |
| Tapewaare | 15 | 18 | 6 | -3 | 58.5 | 75.0% | 86.7% | -1.5% | 0.99 |
| Coach|NaToSaphiX | 15 | 20 | 7 | -5 | 64.2 | 71.4% | 40.0% | -2.8% | 0.91 |
NAVI Junior
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Bomb defused
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Bomb exploded
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Bomb defused
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Bomb defused
- Round 17 CT win Time ran out
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Bomb exploded
- Round 22 T win Bomb exploded
- Round 23 T win Bomb exploded
- Round 24 CT win Counter-Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer