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FarmVille vs Unreal Nightmare · ESL Challenger League Season 52 North America Cup 2 ·

FarmVille 13–7 Unreal Nightmare · Inferno

FarmVille won Inferno 13–7.

FarmVille won 7 of 12 rounds on CT and 6 of 10 on T.

Unreal Nightmare won 4 of 10 rounds on CT and 5 of 12 on T.

Signal had the best rating on the map, 1.82, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
FarmVille 13 7/12 6/10 1/2
Unreal Nightmare 7 4/10 5/12 1/2

FarmVille

Player K D A +/− ADR KAST HS% Swing Rating
Signal 28 14 3 +14 146.1 90.9% 64.3% +3.2% 1.82
calamity 20 14 5 +6 117.6 81.8% 55.0% +1.6% 1.46
sleepz0rk 19 12 2 +7 111.2 72.7% 31.6% +1.7% 1.41
s3rum 11 16 11 -5 89.6 77.3% 81.8% -1.9% 0.96
BeaKiew0w 10 9 7 +1 72.6 81.8% 50.0% +1.3% 1.18
Coach|ninja_pc 0 0 0 0 0.0 100.0% – 0.0% 0.78

Unreal Nightmare

Player K D A +/− ADR KAST HS% Swing Rating
FxRE 18 14 7 +4 117.8 63.6% 50.0% +3.0% 1.54
Sharpie 16 20 4 -4 93.1 63.6% 56.3% -1.5% 1.17
brawckzz 15 16 3 -1 86.0 54.5% 40.0% +0.3% 1.23
Roo 11 18 7 -7 73.3 68.2% 72.7% -4.2% 0.90
j3nni 5 20 3 -15 50.3 59.1% 60.0% -3.5% 0.61
Coach|-Foxec- 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Bomb defused
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer