Fire Flux vs Gothic · NODWIN Clutch Series 13 Closed Qualifier ·
Fire Flux 16–7 Gothic · Anubis
Fire Flux won Anubis 16–7.
Fire Flux won 7 of 12 rounds on CT and 5 of 12 on T.
Gothic won 7 of 12 rounds on CT and 5 of 12 on T.
zer0UKY had the best rating on the map, 1.64, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Fire Flux | 16 | 7/12 | 5/12 | 1/2 |
| Gothic | 7 | 7/12 | 5/12 | 1/2 |
Fire Flux
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| zer0UKY | 31 | 20 | 3 | +11 | 106.2 | 80.0% | 29.0% | +4.4% | 1.64 |
| zemix | 21 | 17 | 7 | +4 | 71.5 | 83.3% | 52.4% | +0.8% | 1.17 |
| Quality | 19 | 20 | 4 | -1 | 73.6 | 66.7% | 63.2% | +0.3% | 1.09 |
| xEternaLxx | 17 | 21 | 7 | -4 | 62.3 | 83.3% | 52.9% | -0.3% | 1.06 |
| Cizzx | 16 | 22 | 14 | -6 | 75.5 | 63.3% | 50.0% | -1.8% | 0.91 |
Gothic
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Bomb defused
- Round 8 T win Terrorists win
- Round 9 T win Bomb exploded
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 T win Bomb exploded
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Bomb defused
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Bomb defused
- Round 19 CT win Bomb defused
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
- Round 22 T win Bomb exploded
- Round 23 T win Bomb exploded
- Round 24 CT win Bomb defused
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Bomb defused
- Round 27 T win Terrorists win
- Round 28 CT win Bomb defused
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer