Fire Flux vs PRIVATE · CIS Esports League CyberClash Season 2 Finals ·
Fire Flux 4–13 PRIVATE · Cache
PRIVATE won Cache 13–4.
Fire Flux won 1 of 4 rounds on CT and 4 of 12 on T.
PRIVATE won 8 of 12 rounds on CT and 3 of 4 on T.
xEternaLxx had the best rating on the map, 1.79, with 16 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Fire Flux | 4 | 1/4 | 4/12 | 0/2 |
| PRIVATE | 13 | 8/12 | 3/4 | 2/2 |
Fire Flux
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| xEternaLxx | 16 | 13 | 3 | +3 | 107.8 | 68.8% | 75.0% | +3.1% | 1.79 |
| Quality | 12 | 14 | 1 | -2 | 84.1 | 50.0% | 58.3% | -2.3% | 1.14 |
| zemix | 7 | 15 | 3 | -8 | 56.1 | 68.8% | 57.1% | -6.1% | 0.76 |
| Cizzx | 5 | 13 | 8 | -8 | 49.2 | 75.0% | 40.0% | -4.5% | 0.74 |
| zer0UKY | 4 | 13 | 5 | -9 | 44.8 | 62.5% | 75.0% | -6.3% | 0.57 |
PRIVATE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| H4SAN4TOR | 19 | 8 | 2 | +11 | 112.9 | 68.8% | 42.1% | +7.4% | 1.68 |
| z1k4 | 18 | 7 | 6 | +11 | 126.1 | 81.3% | 44.4% | +5.7% | 1.66 |
| sh1nejezzz | 11 | 8 | 7 | +3 | 80.7 | 87.5% | 63.6% | +1.8% | 1.15 |
| sowalio | 10 | 8 | 5 | +2 | 77.4 | 93.8% | 60.0% | +2.3% | 1.12 |
| 1eeR | 9 | 12 | 4 | -3 | 60.6 | 75.0% | 33.3% | -2.0% | 0.73 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Bomb defused
- Round 3 T win Bomb exploded
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Time ran out
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Terrorists win
- Round 16 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer