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Fire Flux vs ROUNDS · CCT 2026 Challengers Europe Series 7 ·

Fire Flux 14–5 ROUNDS · Ancient

Fire Flux won Ancient 14–5.

Fire Flux won 5 of 12 rounds on CT and 6 of 12 on T.

ROUNDS won 6 of 12 rounds on CT and 7 of 12 on T.

Quality had the best rating on the map, 1.41, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Fire Flux 14 5/12 6/12 2/2
ROUNDS 5 6/12 7/12 0/2

Fire Flux

Player K D A +/− ADR KAST HS% Swing Rating
Cizzx 26 17 6 +9 83.1 75.9% 53.8% +0.4% 1.34
zemix 26 24 16 +2 106.1 79.3% 73.1% +0.3% 1.32
Quality 25 21 9 +4 103.1 89.7% 64.0% +2.3% 1.41
xEternaLxx 20 18 6 +2 59.1 79.3% 50.0% +1.6% 1.15
zer0UKY 12 17 4 -5 50.1 72.4% 66.7% -2.9% 0.78

ROUNDS

Player K D A +/− ADR KAST HS% Swing Rating
ykis 21 23 12 -2 88.7 75.9% 38.1% -1.1% 1.17
m0n0xx 20 21 9 -1 77.9 62.1% 60.0% 0.0% 1.10
Lapa 20 21 8 -1 78.5 72.4% 75.0% +2.0% 1.26
Tumppis 19 24 5 -5 62.9 69.0% 47.4% -1.7% 0.98
Kollo 16 20 5 -4 61.2 69.0% 62.5% -0.9% 1.01

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Bomb defused
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Bomb defused
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Bomb exploded
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer