Fluxo vs Keyd Stars · ESL Challenger League Season 52 South America Cup 1 ·
Fluxo 16–2 Keyd Stars · Nuke
Fluxo won Nuke 16–2.
Fluxo won 10 of 12 rounds on CT and 2 of 12 on T.
Keyd Stars won 10 of 12 rounds on CT and 2 of 12 on T.
dav1deuS had the best rating on the map, 1.76, with 29 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Fluxo | 16 | 10/12 | 2/12 | 1/2 |
| Keyd Stars | 2 | 10/12 | 2/12 | 1/2 |
Fluxo
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| dav1deuS | 29 | 19 | 9 | +10 | 107.9 | 78.6% | 58.6% | +6.3% | 1.76 |
| kye | 27 | 14 | 1 | +13 | 88.2 | 67.9% | 59.3% | +5.2% | 1.63 |
| zevy | 19 | 14 | 8 | +5 | 79.2 | 89.3% | 42.1% | +0.2% | 1.28 |
| Ltz | 16 | 18 | 5 | -2 | 60.4 | 82.1% | 75.0% | -0.6% | 1.07 |
| exit | 14 | 18 | 8 | -4 | 59.8 | 71.4% | 57.1% | -1.2% | 0.95 |
| Coach|Juve | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Keyd Stars
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Bomb defused
- Round 6 T win Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 T win Bomb exploded
- Round 10 CT win Time ran out
- Round 11 CT win Bomb defused
- Round 12 CT win Bomb defused
- Round 13 CT win Bomb defused
- Round 14 CT win Bomb defused
- Round 15 T win Terrorists win
- Round 16 T win Bomb exploded
- Round 17 CT win Bomb defused
- Round 18 CT win Counter-Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Bomb defused
- Round 22 CT win Bomb defused
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Counter-Terrorists win
- Round 25 CT win Bomb defused
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer