Subtick

FORZE Reload vs Black Phoenix · GLuck Moscow Cyber Games 2026 Closed Qualifier ·

FORZE Reload 2–13 Black Phoenix · Dust2

Black Phoenix won Dust2 13–2.

FORZE Reload won 9 of 12 rounds on CT and 4 of 11 on T.

Black Phoenix won 7 of 11 rounds on CT and 3 of 12 on T.

Kaide had the best rating on the map, 1.45, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
FORZE Reload 2 9/12 4/11 1/2
Black Phoenix 13 7/11 3/12 1/2

FORZE Reload

Player K D A +/− ADR KAST HS% Swing Rating
Kaide 27 17 4 +10 137.0 65.2% 44.4% -1.8% 1.45
HeCkBNk 22 14 3 +8 113.4 69.6% 54.5% +0.2% 1.39
Lack1 16 19 2 -3 90.7 52.2% 56.3% -1.5% 1.04
YumsaN 12 18 3 -6 90.9 69.6% 41.7% -2.7% 0.94
KusMe 9 15 4 -6 67.8 60.9% 44.4% -1.0% 0.87

Black Phoenix

Player K D A +/− ADR KAST HS% Swing Rating
topo 17 16 3 +1 97.8 60.9% 35.3% +1.5% 1.31
karnez 17 22 5 -5 84.8 60.9% 70.6% +3.2% 1.24
4X1s 15 21 7 -6 77.3 60.9% 73.3% -0.6% 1.06
Salazar 14 17 4 -3 54.5 60.9% 50.0% -1.0% 0.90
yiksrezo 10 20 3 -10 42.0 56.5% 50.0% -2.3% 0.68
Coach|dEM4 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer