FORZE Reload vs Just Players · NODWIN Clutch Series 13 ·
FORZE Reload 19–5 Just Players · Mirage
FORZE Reload won Mirage 19–5.
FORZE Reload won 5 of 12 rounds on CT and 8 of 12 on T.
Just Players won 4 of 12 rounds on CT and 6 of 12 on T.
HeCkBNk had the best rating on the map, 1.78, with 39 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| FORZE Reload | 19 | 5/12 | 8/12 | 2/2 |
| Just Players | 5 | 4/12 | 6/12 | 0/2 |
FORZE Reload
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| HeCkBNk | 39 | 24 | 11 | +15 | 110.6 | 75.0% | 66.7% | +4.7% | 1.78 |
| NickelBack | 28 | 30 | 8 | -2 | 83.5 | 72.2% | 39.3% | -0.4% | 1.12 |
| YumsaN | 21 | 29 | 4 | -8 | 64.3 | 63.9% | 33.3% | -3.5% | 0.82 |
| KusMe | 20 | 27 | 9 | -7 | 72.1 | 72.2% | 70.0% | -1.2% | 1.02 |
| Lack1 | 20 | 29 | 8 | -9 | 67.9 | 55.6% | 60.0% | -0.6% | 0.91 |
Just Players
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| sstiNiX | 30 | 28 | 7 | +2 | 83.8 | 72.2% | 60.0% | +0.5% | 1.21 |
| sm3t | 30 | 28 | 8 | +2 | 101.4 | 69.4% | 80.0% | -1.6% | 1.22 |
| Temny Prince | 28 | 29 | 8 | -1 | 86.6 | 75.0% | 39.3% | -2.3% | 1.04 |
| h1te | 23 | 26 | 6 | -3 | 75.4 | 63.9% | 17.4% | -1.0% | 1.00 |
| wh1teout | 18 | 27 | 7 | -9 | 50.5 | 72.2% | 77.8% | -2.6% | 0.81 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Bomb exploded
- Round 5
- Round 6 T win Bomb exploded
- Round 7 CT win Counter-Terrorists win
- Round 8 T win Terrorists win
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Bomb defused
- Round 13 T win Terrorists win
- Round 14 T win Bomb exploded
- Round 15 T win Bomb exploded
- Round 16 CT win Bomb defused
- Round 17 T win Bomb exploded
- Round 18 T win Bomb exploded
- Round 19 T win Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Bomb exploded
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Bomb defused
- Round 25 CT win Bomb defused
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Bomb exploded
- Round 28 CT win Time ran out
- Round 29 CT win Counter-Terrorists win
- Round 30 CT win Counter-Terrorists win
- Round 31 T win Terrorists win
- Round 32 CT win Counter-Terrorists win
- Round 33 CT win Counter-Terrorists win
- Round 34 CT win Counter-Terrorists win
- Round 35 CT win Bomb defused
- Round 36 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer