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G2 Ares vs Bushido Wildcats · CCT 2026 Europe Series 8 ·

G2 Ares 2–13 Bushido Wildcats · Inferno

Bushido Wildcats won Inferno 13–2.

G2 Ares won 8 of 11 rounds on CT and 5 of 12 on T.

Bushido Wildcats won 7 of 12 rounds on CT and 3 of 11 on T.

ykss had the best rating on the map, 1.40, with 17 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
G2 Ares 2 8/11 5/12 2/2
Bushido Wildcats 13 7/12 3/11 0/2

G2 Ares

Player K D A +/− ADR KAST HS% Swing Rating
Junyme 21 15 3 +6 98.3 56.5% 38.1% +0.9% 1.36
TMKj 18 15 5 +3 83.0 69.6% 66.7% +1.5% 1.29
ykss 17 13 2 +4 74.1 69.6% 47.1% +2.9% 1.40
hitori 11 15 6 -4 54.0 65.2% 36.4% -1.0% 0.94
SHiNE 7 15 8 -8 45.7 78.3% 42.9% -2.4% 0.79

Bushido Wildcats

Player K D A +/− ADR KAST HS% Swing Rating
Cacan 20 14 5 +6 84.0 87.0% 60.0% +2.4% 1.39
cadnyx 14 13 8 +1 75.0 73.9% 64.3% +0.7% 1.17
Vej 14 15 3 -1 62.4 73.9% 42.9% -1.8% 0.97
Darendeli 13 18 8 -5 67.4 56.5% 76.9% -2.7% 0.85
Muk0s 12 14 5 -2 58.2 69.6% 58.3% -0.6% 0.97

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Time ran out
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer