G2 Ares vs Famalicão · Hotspawn Showdown 2026 ·
G2 Ares 2–13 Famalicão · Ancient
Famalicão won Ancient 13–2.
G2 Ares won 4 of 5 rounds on CT and 9 of 12 on T.
Famalicão won 3 of 12 rounds on CT and 1 of 5 on T.
Junyme had the best rating on the map, 2.12, with 22 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| G2 Ares | 2 | 4/5 | 9/12 | 1/2 |
| Famalicão | 13 | 3/12 | 1/5 | 1/2 |
G2 Ares
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Junyme | 22 | 6 | 2 | +16 | 152.8 | 94.1% | 45.5% | +5.8% | 2.12 |
| TMKj | 17 | 8 | 2 | +9 | 143.2 | 88.2% | 70.6% | +3.5% | 1.65 |
| hitori | 12 | 10 | 9 | +2 | 105.3 | 94.1% | 66.7% | +1.0% | 1.29 |
| SHiNE | 10 | 7 | 5 | +3 | 69.7 | 94.1% | 60.0% | +2.2% | 1.25 |
| ykss | 9 | 11 | 8 | -2 | 75.9 | 82.4% | 44.4% | +0.6% | 1.02 |
| Coach|innersh1ne | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Famalicão
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| pr | 15 | 14 | 2 | +1 | 105.1 | 76.5% | 60.0% | -2.0% | 1.36 |
| rafaxF | 9 | 14 | 2 | -5 | 70.3 | 58.8% | 44.4% | -0.7% | 1.00 |
| seabraez | 8 | 13 | 3 | -5 | 88.4 | 64.7% | 87.5% | -1.3% | 1.10 |
| P3R3IIRA | 6 | 15 | 3 | -9 | 62.0 | 52.9% | 83.3% | -6.4% | 0.58 |
| snapy | 4 | 15 | 2 | -11 | 38.0 | 47.1% | 50.0% | -3.5% | 0.53 |
| Coach|HS9 | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Terrorists win
- Round 5 T win Terrorists win
- Round 6 T win Bomb exploded
- Round 7 T win Terrorists win
- Round 8 T win Bomb exploded
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 T win Bomb exploded
- Round 16 CT win Bomb defused
- Round 17 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer