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Galorys vs Turma do Pagode · ESL Challenger League Season 52 South America Cup 3 ·

Galorys 13–6 Turma do Pagode · Nuke

Galorys won Nuke 13–6.

Galorys won 7 of 12 rounds on CT and 6 of 12 on T.

Turma do Pagode won 6 of 12 rounds on CT and 5 of 12 on T.

Tuurtle had the best rating on the map, 1.82, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Galorys 13 7/12 6/12 1/2
Turma do Pagode 6 6/12 5/12 1/2

Galorys

Player K D A +/− ADR KAST HS% Swing Rating
gbb 18 17 3 +1 97.7 83.3% 72.2% -0.3% 1.30
detr0ittJ 17 12 8 +5 103.4 87.5% 64.7% +2.5% 1.46
PKL 16 12 3 +4 85.1 79.2% 62.5% +1.6% 1.33
tomate 15 18 6 -3 84.4 79.2% 46.7% -1.5% 1.13
DeStiNy 14 17 3 -3 78.6 75.0% 28.6% -0.4% 1.03
Coach|turner 0 0 0 0 0.0 100.0% – 0.0% 0.78

Turma do Pagode

Player K D A +/− ADR KAST HS% Swing Rating
Tuurtle 27 14 3 +13 122.9 87.5% 51.9% +5.7% 1.82
Ceruttera 14 18 3 -4 77.9 66.7% 57.1% -2.3% 0.94
WOOD7 13 13 3 0 86.4 79.2% 38.5% -0.3% 1.17
naitte 11 17 8 -6 84.4 87.5% 63.6% -2.9% 0.96
pesadelo 11 18 9 -7 74.2 79.2% 45.5% -2.1% 0.92
Coach|xampola 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Time ran out
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer