Subtick

GenOne vs Enjoy · CCT 2026 Europe Series 6 ·

GenOne 16–12 Enjoy · Cache

GenOne won Cache 16–12.

GenOne won 7 of 12 rounds on CT and 5 of 12 on T.

Enjoy won 7 of 12 rounds on CT and 5 of 12 on T.

Chucky had the best rating on the map, 1.50, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
GenOne 16 7/12 5/12 1/2
Enjoy 12 7/12 5/12 1/2

GenOne

Player K D A +/− ADR KAST HS% Swing Rating
bL4SEZ 29 19 3 +10 88.4 78.6% 62.1% +3.4% 1.44
Chucky 22 11 1 +11 86.8 75.0% 40.9% +4.0% 1.50
Djoko 21 19 4 +2 85.5 75.0% 61.9% +1.5% 1.24
Brooxsy 16 17 4 -1 61.8 85.7% 75.0% +0.1% 1.03
Keoz 12 20 10 -8 65.2 75.0% 50.0% -3.9% 0.77

Enjoy

Player K D A +/− ADR KAST HS% Swing Rating
nbl 25 16 2 +9 90.6 78.6% 48.0% +2.6% 1.45
roxesz 18 20 4 -2 68.0 78.6% 22.2% -0.9% 1.09
zazzer 15 21 2 -6 62.6 64.3% 66.7% -3.2% 0.88
sh1geo 13 21 5 -8 53.0 67.9% 53.8% -3.2% 0.78
kurosa 13 22 9 -9 69.4 57.1% 69.2% -2.4% 0.90

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Time ran out
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Time ran out
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Time ran out
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Bomb exploded
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer