Grêmio vs LOS NINOS · CCT 2026 South America Series 7 ·
Grêmio 13–7 LOS NINOS · Ancient
Grêmio won Ancient 13–7.
Grêmio won 7 of 12 rounds on CT and 5 of 12 on T.
LOS NINOS won 7 of 12 rounds on CT and 5 of 12 on T.
balencyy had the best rating on the map, 1.60, with 31 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Grêmio | 13 | 7/12 | 5/12 | 1/2 |
| LOS NINOS | 7 | 7/12 | 5/12 | 1/2 |
Grêmio
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| balencyy | 31 | 22 | 10 | +9 | 104.4 | 75.9% | 58.1% | +3.6% | 1.60 |
| MITHPUTTINI | 19 | 19 | 4 | 0 | 74.4 | 65.5% | 21.1% | +1.8% | 1.20 |
| souz4h | 17 | 20 | 8 | -3 | 63.1 | 69.0% | 35.3% | -1.1% | 1.03 |
| s1lent | 17 | 22 | 9 | -5 | 71.6 | 72.4% | 41.2% | -2.3% | 1.00 |
| yeda | 9 | 25 | 8 | -16 | 50.3 | 55.2% | 88.9% | -5.9% | 0.50 |
LOS NINOS
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 T win Terrorists win
- Round 7 T win Terrorists win
- Round 8 CT win Bomb defused
- Round 9 CT win Bomb defused
- Round 10 CT win Counter-Terrorists win
- Round 11 CT win Counter-Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Bomb defused
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Bomb defused
- Round 16 T win Terrorists win
- Round 17 T win Bomb exploded
- Round 18 T win Terrorists win
- Round 19 T win Bomb exploded
- Round 20 T win Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 CT win Bomb defused
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 T win Terrorists win
- Round 29 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer