Grêmio vs MEIA NOITE · CCT 2026 South America Series 5 ·
Grêmio 9–7 MEIA NOITE · Nuke
Grêmio won Nuke 9–7.
Grêmio won 2 of 9 rounds on CT and 7 of 12 on T.
MEIA NOITE won 5 of 12 rounds on CT and 7 of 9 on T.
abr had the best rating on the map, 1.39, with 16 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Grêmio | 9 | 2/9 | 7/12 | 1/2 |
| MEIA NOITE | 7 | 5/12 | 7/9 | 1/2 |
Grêmio
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| balencyy | 15 | 16 | 4 | -1 | 85.7 | 76.2% | 80.0% | -0.7% | 1.20 |
| MITHPUTTINI | 12 | 13 | 6 | -1 | 73.5 | 85.7% | 16.7% | +1.5% | 1.24 |
| yeda | 12 | 15 | 3 | -3 | 62.3 | 66.7% | 58.3% | -3.8% | 0.96 |
| s1lent | 11 | 15 | 4 | -4 | 62.0 | 61.9% | 45.5% | -1.8% | 0.93 |
| souz4h | 8 | 17 | 3 | -9 | 42.4 | 71.4% | 25.0% | -5.0% | 0.61 |
MEIA NOITE
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| nyezin | 18 | 12 | 1 | +6 | 84.7 | 81.0% | 44.4% | +2.9% | 1.36 |
| Jerr1 | 18 | 14 | 4 | +4 | 93.1 | 71.4% | 50.0% | +2.9% | 1.32 |
| abr | 16 | 9 | 6 | +7 | 87.0 | 100.0% | 50.0% | +1.7% | 1.39 |
| CutzMeretz | 13 | 16 | 10 | -3 | 76.3 | 71.4% | 30.8% | +0.1% | 0.99 |
| bsd | 11 | 8 | 5 | +3 | 60.8 | 90.5% | 45.5% | +0.8% | 1.14 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 T win Terrorists win
- Round 3 T win Bomb exploded
- Round 4 CT win Time ran out
- Round 5 CT win Time ran out
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Bomb exploded
- Round 12 T win Terrorists win
- Round 13 T win Bomb exploded
- Round 14 CT win Bomb defused
- Round 15 T win Bomb exploded
- Round 16 T win Bomb exploded
- Round 17 T win Bomb exploded
- Round 18 CT win Counter-Terrorists win
- Round 19 T win Bomb exploded
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer