Subtick

Ground Zero vs Arcade · DFRAG HyperX Nationals 2026 ·

Ground Zero 13–6 Arcade · Dust2

Ground Zero won Dust2 13–6.

Ground Zero won 7 of 7 rounds on CT and 6 of 12 on T.

Arcade won 6 of 12 rounds on CT and 0 of 7 on T.

apocdud had the best rating on the map, 1.71, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Ground Zero 13 7/7 6/12 1/2
Arcade 6 6/12 0/7 1/2

Ground Zero

Player K D A +/− ADR KAST HS% Swing Rating
apocdud 20 10 11 +10 122.3 73.7% 30.0% +6.9% 1.71
sliimey 18 11 4 +7 82.2 78.9% 44.4% +4.5% 1.33
hazr 12 13 1 -1 53.9 63.2% 66.7% +0.2% 0.95
tucks 11 12 1 -1 66.3 57.9% 54.5% -1.0% 0.87
omichella 9 13 3 -4 58.4 68.4% 55.6% -4.5% 0.70

Arcade

Player K D A +/− ADR KAST HS% Swing Rating
N1ghtraid 18 14 2 +4 75.7 63.2% 44.4% +1.0% 1.30
Winnieeeee 12 13 2 -1 63.3 57.9% 50.0% -1.0% 1.07
74lor 10 15 5 -5 58.9 57.9% 40.0% -2.2% 0.89
Mechanical 7 16 7 -9 51.6 52.6% 0.0% -6.9% 0.44
Kras 7 17 6 -10 53.6 42.1% 28.6% -4.2% 0.66

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer