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HEROIC vs 100 Thieves · Stake Pulse Beat III ·

HEROIC 2–7 100 Thieves · Dust2

100 Thieves won Dust2 7–2.

HEROIC won 7 of 12 rounds on CT and 0 of 8 on T.

100 Thieves won 8 of 8 rounds on CT and 5 of 12 on T.

poiii had the best rating on the map, 1.69, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
HEROIC 2 7/12 0/8 1/2
100 Thieves 7 8/8 5/12 1/2

HEROIC

Player K D A +/− ADR KAST HS% Swing Rating
susp 16 13 2 +3 85.5 65.0% 81.3% +2.2% 1.46
Brollan 13 15 4 -2 75.4 70.0% 61.5% -1.3% 1.05
Chr1zN 10 16 1 -6 55.9 65.0% 70.0% -3.3% 0.90
nilo 9 14 3 -5 50.3 65.0% 55.6% -2.7% 0.86
MartinezSa 9 14 5 -5 70.8 70.0% 22.2% -2.5% 0.96

100 Thieves

Player K D A +/− ADR KAST HS% Swing Rating
poiii 23 11 7 +12 108.8 80.0% 39.1% +5.9% 1.69
dev1ce 17 11 8 +6 108.1 80.0% 52.9% +1.9% 1.41
Gizmy 14 13 6 +1 72.9 80.0% 42.9% +1.2% 1.14
sirah 10 11 8 -1 58.4 75.0% 60.0% -1.0% 0.95
rain 8 11 3 -3 41.3 75.0% 50.0% -0.4% 0.86

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Time ran out
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer