Subtick

Honvéd vs Privateer · CCT 2026 Europe Series 6 Closed Qualifier ·

Honvéd 16–13 Privateer · Dust2

Honvéd won Dust2 16–13.

Honvéd won 6 of 12 rounds on CT and 7 of 12 on T.

Privateer won 5 of 12 rounds on CT and 6 of 12 on T.

Frazehh had the best rating on the map, 1.74, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Honvéd 16 6/12 7/12 1/2
Privateer 13 5/12 6/12 1/2

Honvéd

Player K D A +/− ADR KAST HS% Swing Rating
marTineZ 24 19 10 +5 90.7 85.7% 54.2% +0.7% 1.31
noleN 22 18 3 +4 83.1 71.4% 63.6% +2.8% 1.34
IBALLY 22 19 4 +3 82.4 75.0% 31.8% +0.4% 1.19
es0r7 21 16 7 +5 78.1 78.6% 23.8% +2.0% 1.27
fleav 16 20 9 -4 65.8 60.7% 31.3% -2.3% 0.89

Privateer

Player K D A +/− ADR KAST HS% Swing Rating
Frazehh 27 18 11 +9 106.9 75.0% 25.9% +5.5% 1.74
Prime 23 18 2 +5 83.0 71.4% 47.8% +1.0% 1.31
dobbo 20 23 9 -3 75.3 71.4% 75.0% -1.2% 1.07
M1n1maL 13 21 5 -8 47.3 67.9% 53.8% -3.3% 0.79
Ariant0 9 26 7 -17 50.1 53.6% 66.7% -6.1% 0.49

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Time ran out
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer